Augmented and virtual reality technologies (AR/NR), also known as extended reality (XR)- immersive technologies that enable users to experience digitally rendered content in both physical and virtual spaces- have the potential to transform the ways in which people communicate, work, and learn.Augmented and virtual reality technologies (AR/NR), also known as extended reality (XR)- immersive technologies that enable users to experience digitally rendered content in both physical and virtual spaces- have the potential to transform the ways in which people communicate, work, and learn. No longer just for niche enthusiasts or high-tech industries, these technologies are already being used across sectors to overcome physical space barriers and enhance how individuals can interact with the world around them. As ARNR technologies proliferate across homes, workplaces, classrooms, and other aspects of everyday life, they raise unique considerations for policymakers. To bring these considerations to the forefront of policy debates, the Information Technology and Innovation Foundation partnered with the XR Association to host a half- day Augmented and Virtual Reality Policy Conference on October21, 2021. The conference brought together 21 speakers from across sectors and industries to discuss key considerations and potential recommendations for policymakers as we move toward a more immersive future. Awareness and interest in the power and potential of AR/NR are certainly growing among policymakers. For example, the 2021 U.S. Innovation and Competition Act identifies “immersive technology" as one of 10 key technology focus areas. The VR TECHS Act,introduced in 2019, proposed creating a“Federal Advisory Committee on the Usability of Reality Technologies Within the Federal Government." And the Congressional Caucus on Virtual, Augmented, and Mixed Realities was formed in 2017 to enable members“to educate [their] colleagues and others to ensure Congress is doing all it can to encourage-- rather than hinder- these enterprising fields." However, ARNR technologies and their applications are rarely considered in broader discussions of key policy issues, including privacy, security, online safety, and the future of education and work. 镝数聚dydata,pdf报告,小数据,可视数据,表格数据
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    元宇宙的公共政策:2021年ARVR政策会议的关键要点

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    价格免费
    年份2021
    来源美国智库
    数据类型数据报告
    关键字元宇宙, AR, VR
    店铺镝数进入店铺
    发布时间2021-12-03
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    数据简介

    Augmented and virtual reality technologies (AR/NR), also known as extended reality (XR)- immersive technologies that enable users to experience digitally rendered content in both physical and virtual spaces- have the potential to transform the ways in which people communicate, work, and learn.

    详情描述

    Augmented and virtual reality technologies (AR/NR), also known as extended reality (XR)- immersive technologies that enable users to experience digitally rendered content in both physical and virtual spaces- have the potential to transform the ways in which people communicate, work, and learn. No longer just for niche enthusiasts or high-tech industries, these technologies are already being used across sectors to overcome physical space barriers and enhance how individuals can interact with the world around them. As ARNR technologies proliferate across homes, workplaces, classrooms, and other aspects of everyday life, they raise unique considerations for policymakers. To bring these considerations to the forefront of policy debates, the Information Technology and Innovation Foundation partnered with the XR Association to host a half- day Augmented and Virtual Reality Policy Conference on October21, 2021. The conference brought together 21 speakers from across sectors and industries to discuss key considerations and potential recommendations for policymakers as we move toward a more immersive future. Awareness and interest in the power and potential of AR/NR are certainly growing among policymakers. For example, the 2021 U.S. Innovation and Competition Act identifies “immersive technology" as one of 10 key technology focus areas. The VR TECHS Act,introduced in 2019, proposed creating a“Federal Advisory Committee on the Usability of Reality Technologies Within the Federal Government." And the Congressional Caucus on Virtual, Augmented, and Mixed Realities was formed in 2017 to enable members“to educate [their] colleagues and others to ensure Congress is doing all it can to encourage-- rather than hinder- these enterprising fields." However, ARNR technologies and their applications are rarely considered in broader discussions of key policy issues, including privacy, security, online safety, and the future of education and work.

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