To that end, there is more to gaming than simply playing.And the futurelooks bright and transformative. With emerging technologies and theburgeoning metaverse trend, gaming is developing further into a virtualspace that empowers entertainment and social interaction. Our sector isblurring the lines between traditional and contemporary forms of entertainment and the whole spectrum of generations is on board.Gaming is massive and it's only getting bigger. lt is one of the world'smost popular pastimes and consumers are engaging with games in moreways than ever before.But gaming isn't just for younger generations. While Gen Z and Millennials are much more likely to spend their free time on gaming thanany other form of entertainment, there is a growing number of olderconsumers (re)engaging with games.Unlike other forms of entertainment, games fulfill a wide range ofneeds. Not only are games a means for relaxing, escapism, and fillingtime, they also provide spaces to socialize, compete, and create一especially for digital-native generations. 镝数聚dydata,pdf报告,小数据,可视数据,表格数据
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    2021年不同世代游戏玩家报告

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    价格免费
    年份2021
    来源Newzoo
    数据类型数据报告
    关键字游戏玩家, 网络游戏, 电子游戏
    店铺镝数进入店铺
    发布时间2021-09-24
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    数据简介

    To that end, there is more to gaming than simply playing.And the futurelooks bright and transformative. With emerging technologies and theburgeoning metaverse trend, gaming is developing further into a virtualspace that empowers entertainment and social interaction. Our sector isblurring the lines between traditional and contemporary forms of
    entertainment and the whole spectrum of generations is on board.

    详情描述

    Gaming is massive and it's only getting bigger. lt is one of the world'smost popular pastimes and consumers are engaging with games in moreways than ever before.But gaming isn't just for younger generations. While Gen Z and Millennials are much more likely to spend their free time on gaming thanany other form of entertainment, there is a growing number of olderconsumers (re)engaging with games.Unlike other forms of entertainment, games fulfill a wide range ofneeds. Not only are games a means for relaxing, escapism, and fillingtime, they also provide spaces to socialize, compete, and create一especially for digital-native generations.

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